
Other feature of the WorkspaceOn the upper-right corner of the Workspace, you can change the zoom (or just use the wheel of your mouse).You can also use the Snap option to stick the points or the layers position each other (maintaining the key has the same result). This is a special tool for Quartz patches that react to mouse position.First, you need to load a Quartz file, then click in the workspace to interact with your patch. It allows you to move one or more layers.If you do not want to select layers by clicking onto, please use the Auto-select layers option.If you activates the Show extra controls option, you will be able to rotate and scale the layers directly in the workspace.īy default, this tool can correct perspective with the 4 corners of your media, and do simple videomapping.If you activate the Warp layer option, you can use a more advanced perspective correction : - the Method option will make the warping smooth or not - the Divisions option will put more points to refine - the Precision option will change the calculation (usually, do not change it) - the Sperize option will create a spherical warpingīy default, you need to first create 3 points on your layer, so click in the workspace to place them.Īnd now, you can move the points of your mask directly in the workspace.To add more point, simply press the Add Points button again.īut there is more options : - you use one of the Predefined shapes - you can Invert the mask - you can change : - the Opacity (so the mask is not transparent any more) - the Feather (so the masks contour is not sharp any more) - the Scale and the Rotation The WorkspaceThis is the place where you can render of your Layers (the rectangle in the center).Ībove, the workspace features a toolbar that changes the way you can interact the zone below.Click on the icon to have more options. The Magic Key is : maintain it to multi-select and snap items

Import this Composition into the Dashboardħ. Create a Composition, then organize your media in time with keyframesĦ. In the Library, manage you files, Syphon servers and inputsĥ. Change blend mode, add effects, transitions and more from the Properties PanelĤ.

Use the Workspace toolbar to move, map, warp, mask. Drag-and-drop files from Finder to the Dashboard, and click on the cells to play themĢ. However, a compositor might break up those elements into layers for parallax depth, add effects animation, use projection or add 3D elements, lighting, haze and fog.Quick tour : learn Millumin in 7 steps! 3ġ. A matte painting is still technically a 2D image of an environment. In digital matte paintings really might consist of multiple layers or even 3D models!Ĭurrently a matte painter is still an artist creating 2D elements. It's a very generic term, and in digital, it really only means you have more than one layer/track in a project. So compositing is simply combining multiple elements together into a single image. Non digital compositing literally was layering up different bits of film in a stack, creating a composite and running that through an optical printer. In post, you would have a mostly-painted element with transparent areas where filmed elements would be rear-projected, combining the image in-camera.

This makes the matte painting a special effect. Now, on-set, you would shoot deep DoF and would get am image combining the live set and painted element in-camera. The painting would either be done in front of camera position (on location) or in front of rear projection (post production). Of course, a pre-digital matte painting would be painted oils on glass. In the digital age, there's a fair amount of overlap here.
